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Season "Snowstorm": Full Change Log


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Battle Pass "Snowstorm"

Get ready to dive into the new Battle Pass! You are in for the familiar concept with certain modifications. First of all, we tried to make it easier to start the Battle Pass and speed up the progress at the initial stage. Now, you can reach level 30 and open contracts much faster. There are other changes, which we have described in detail in a separate publication.

Key changes to the Battle Pass

AS Val Custom

It's an improved version of the good old assault rifle favoured by many. The weapon has received good combat specifications and will compete with the M4A1 Custom, AK-15 Custom and KAC PDW. The new arm boasts high damage multipliers to the body and limbs, a reasonable rate of fire and excellent damage. In addition, the assault rifle offers high accuracy and comfortable recoil, which increases the comfort and efficiency of long-range combat.

The weapon is already available in the seasonal Battle Pass shop.

MC 255 12 Custom

The MC 255 12 Custom is an updated version of the old legend MC 255 12. The new gun boasts excellent damage, the highest range among Medic weapons and fast reloading. The arm is perfect for precise shooters since the combination of its advantages is set off by a low rate of fire and a drum taking only five rounds. 

The specs are not final: in one of the upcoming updates, we will increase damage (from 680 to 700), range (from 7 to 8), as well as reduce rate of fire (from 190 to 170).

H&K UMP Custom

It's an improved version of the H&K UMP. The new item has weak recoil, high basic and minimum damage, fast reloading, and increased damage multipliers to the head and limbs. Thanks to its serious damage and increased multipliers, the submachine gun allows its owner to kill enemies in the head even at medium range! The weapon will appeal to fans of well-aimed headshots and will become a decent competitor to the players' all-time favourite AMB-17.  

The weapon is already available in the seasonal Battle Pass shop.

AMP DSR-1 Custom

The AMP DSR-1 Custom is an updated version of the AMP DSR-1. The new arm has improved looks and enhanced specs compared to the regular version. It sports high damage, increased damage multipliers to the body and limbs, fast aiming, and an excellent rate of fire. 

The weapon is already available in the seasonal Battle Pass shop.

Series "Snowstorm" and "Tundra"

Take control of the elements! With the new weapons, you will be able to withstand the onslaught of any opponents, and the cold steel of the models will help to harden the will and repel the enemy's attack without turning a hair. 

The "Snowstorm" series includes weapons and camouflages for the KAC PDW, Kalashnikov MP-155 Ultima, MPA10SST-X Special, Steyr Scout Special, TEC-9 and Balisong Knife. 

The Tundra series comprises the Survival Machete, Makarov Pistol, Mossberg 590 Custom, Tavor CTAR-21 Special, AKS-74U and Mauser Kar98k.

The "Snowstorm" and "Tundra" series are already available in the Battle Pass. In addition, you can get the "Tundra" items in special winter holidays contracts.

"Snowstorm" Gear

We are glad to present to you a new set of "Snowstorm" equipment. It includes items for each class. The more set pieces you equip, the better set bonus you can get.

The new armour will resemble the "Apostate" set thanks to great protection from bullets. Still, it will surpass it in terms of armour points, HP restoration, and an additional reduction in incoming damage to the body, offset by a slow sprint speed and no shooting efficiency perks.

The "Snowstorm" gear is available in special contracts. Every player can activate them for WF$.

Seasonal Contracts

The Snowstorm Battle Pass now has special contracts that can be completed to obtain powerful equipment and weapons from the "Snowstorm" series. Weapon contracts will become available to full BP access holders after reaching level 30 in the Battle Pass. Equipment contracts will become available to all players immediately upon logging into the game. 

Achievements and charms

With a set of weapon charms and achievements inspired by the new season of the Battle Pass, you can decorate your favourite weapons and profile. You will receive new customization items when you unlock certain levels of the Battle Pass.

"Maori" Series

It's a special collection dedicated to Ranked Matches. As before, it will be possible to earn a unique reward during the autumn seasons, along with other series "Amethyst" and "Hearts".

The series includes weapons and camouflages for the IWI Carmel, Kalashnikov USA Komrad 12, Gilboa Snake DBR, DVL-10 M2, Kel-Tec SUB2000 and HX Outdoors Trident.

Other Novelties

  • "Added a new version of the knife - Engine KA-BAR Kukri Machete."

Tweaks to Weapons

Cobray Striker Special

  • Reduced range (from 7 to 6.2)
  • Reduced overall long-range firing efficiency.

Quarter Circle 10 SMG Custom

  • Reduced rate of fire (from 1150 to 975).
  • Improved the logic of the display of the current game room window if the player accepts the invitation or joins a friend's room. Previously, to view a room, the player had to perform several actions. Now the process is more intuitive - the room window opens immediately.
  • The logic of mini-boss finishing off activation in Special Operations has been improved. Previously, the action activation could be blocked if the boss was defeated near obstacles.
  • Contracts:
    • a contract icon with its type is now displayed in the contract card
    • slightly improved the display of cards with contract descriptions.
  • Updated the loading screen displayed upon entering the game.
  • Updated the Safe House appearance.
  • Updated localization: added new texts, updated old ones, and also fixed errors in game descriptions.


  • The resource consumption by the game client in the background (after minimizing it) is now optimized.
  • Fixed a bug due to which the player experienced short-term freezes when the game was loading weapon icons in battle.
  • Fixed some causes of game client crashes.
  • Fixed a bug due to which the game interface could display different specs of the same weapon, depending on the weapon version the player was viewing (at the same time, the real performance values were the same).

Weapons and Gear

  • Steyr Scout Special: fixed a bug due to which, after the character's death, the weapon fell into textures or spun on the ground.
  • Hidden War Kiridashi Knife: fixed a bug due to which the weapon did not count towards the progress of the series achievement.
  • AT308 Custom and AT308: fixed a bug due to which the visual effect of powder gases was not synchronized with firing.
  • SureFire MGX: fixed a bug due to which the animation of weapon reloading did not coincide with the real reload time.
  • Golden Fabarm S.A.T 8 Pro: fixed a bug due to which at low graphics settings in the first person view, the weapon could be gray or without textures.
  • MPA10SST-X Special "Muerte": fixed a bug due to which the built-in silencer worked incorrectly on the weapon.
  • CZ 75 Czechmate Parrot "Rust", S&W Survival Tanto knife "Rust": fixed a bug due to which the icons of the models were not centered on the purchase screen and in the camouflage menu.
  • Fixed a bug due to which in the window for creating mods some modifications could be displayed incorrectly.


  • Fixed a bug due to which players could gain an unintended advantage when planting a bomb above the ground.
  • Fixed a game vulnerability due to which, using third-party software, players could end other players' game session ahead of schedule.
  • Fixed a bug due to which the player could cancel loading into a Ranked Match after a room was found.
  • Xmas Oil Depot: fixed some bugged objects on the map.
  • Hangar: fixed a bug due to which, when performing a double climb in a certain place, one of the players could get stuck in the container.

PvE and SpecOps

  • Swarm: fixed a bug due to which in some cases beetles-fighters did not deal damage to the player.
  • Sunrise: fixed an in-game vulnerability due to which the player could get immortality if two SEDs-2 were eliminated in a certain way.
  • Mars: fixed a bug due to which the weapon heating scale was reset when changing the firing mode.
  • PvE mission "Deadfall": fixed a bug due to which the game client crashed when starting the mission.


  • Fixed an in-game vulnerability that allowed players to change some configuration attributes.
  • Fixed a bug due to which buttstrokes could deal damage through obstacles.
  • Fixed a bug due to which, in some cases, in the player's Inventory, the background of the weapon charm list remained on the screen when the player stopped watching it.
  • Fixed a bug due to which a mod could be lost if the player did not press the dialog buttons and left the mod window via the navigation menu at the top. Now, if the rarity of the mod is higher than that of the current one, it will be saved; if the rarity is lower, it will be lost when you exit the mod window.
  • Battle Pass: fixed a bug due to which in some cases a completed daily task could be displayed incorrectly until the next launch of the game.
  • Fixed a bug due to which, during an active search for a match in the "Prison Break" event, the start button for this action was not locked in the event interface.
  • Fixed a bug due to which in the contract "Spare 'parts'?" there was an incorrect description of the stage conditions. It said to eliminate 7 SEDs, instead of Riflemen as was actually required.
Known Issues
  • The specs of the rifle MC 255 12 Custom and the golden version of the shotgun Mossberg 590 Custom are not final. In one of the next updates, they will be changed::
    • MC 255 12 Custom: will be increased damage (from 680 to 700), range (from 7 to 8), as well as reduced rate of fire (from 190 to 170).
    • Golden Mossberg 590 Custom: will be increased rate of fire (from 140 to 142), increased magazine capacity (from 8 to 9), and increased repair costs (from 5400 to 6240).
  • Some interface elements in the new Battle Pass have no localization.

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