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November Update is now live

Categories: General

Soldiers!

The November update has just gone live, bringing the first-person spectator mode, weapon improvements and much more!


BATTLE PASS "SYNDICATE"

The next Battle Pass: "Syndicate" is right around the corner. Among other things, its members will be able to get various "Syndicate" and "Carbon" armor, weapon and skin sets. These can be earned by participating in the event: advancing your personal progress and completing game missions.

Get Access

Great deal! Only until the end of November, every premium access purchase gets extra: CZ 75-Auto (for 14 days), its "Flor De Muerto" permanent skin and 5000 "Syndicate" smoke grenades. These additional gifts will be sent to the inventory only after the battle pass is released. 

CZ 75-Auto (for 14 days) "Flor De Muerto" permanent skin for CZ 75-Auto 5000 "Syndicate" smoke grenades

"SYNDICATE" AND "CARBON" WEAPON SERIES

These weapon series consist of all the top picks from Random Kredit Box, progression and Warface dollar series (including highly popular and powerful models), as well as weapon skins.

"Syndicate" weapon series

 

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Please note that the "Carbon" series was deemed too illuminated, and is currently pending a visual overhaul to reduce overall "brightness", glare and reflections. This fix will be implemented in one of the future updates.

"Carbon" weapon series

"Carbon" weapon series

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ACHIEVEMENTS

You will be able to earn dozens of unique achievements for killing enemies both within the Battle Pass and with the "Carbon" and "Syndicate" guns!

 

"SYNDICATE" GEAR

Full armor set (universal gloves and boots, 4 class-specific helmets and vests) will come with additional set bonuses, based on the amount of set pieces equipped. All of them have a unique design.

Increases head protection by 40%.

Reduces flashbang effect by 60%.

Increases armor points by 60

Increases weapon swapping speed by 10%

Increases armor points by 50

Increases weapon swapping speed by 25%

Increases armor points by 55

Increases weapon swapping speed by 10%

Increases armor points by 30

Increases weapon swapping speed by 10%

Increase accuracy by 10%

Increase arms protection by 20%

Increase sprinting speed by 10%

Increase leg protection by 20%

Set Bonus

2 pieces Additionally increase reloading speed by 10%
3 pieces Detects enemy mines
4 pieces

Additionally increases sprinting distance by 40%

Additionally reduces all incoming damage by 10 points per hit

Additionally increases explosive protection by 30%

CDX-MC KRAKEN

This deadly predator is going to be available to all Battle Pass: "Syndicate" members. The craftable sniper rifle can be found in the weapon crafting section. Not even the toughest vests will be able to save your enemy from a CDX-MC Kraken round, including those protecting from the first hit!

This highly potent bolt-action rifle combines all the traits a sniper needs: high damage, incredibly fast zooming speeds (in and out), increased damage to limbs and a magazine large enough to keep you firing. Apart from that, the rifle can be outfitted with a suppressor, and comes with a unique flashguard that increases penetration capability even better than the standard one!

Achievement-hunters will be able to unlock unique stripes for 10000 and 25000 combat kills with this rifle.

The gun has turned out to be a highly-balanced and comfortable both in the hands of hardened veterans and newcomers alike.


SPECTATOR MODE

Finally, the long-awaited First-Person Spectator Mode has been implemented. Follow the action live as nothing will escape your attention any longer!


WEAPON IMPROVEMENTS

The following models have been improved: FN FAL DSA-58, HCAR, Fostech Origin-12, Micro-Roni CAA, ORSIS T-500, Bushmaster BA50 and Fabarm XLR5 Prestige.

These changes will affect all weapon variants, including the golden ones. The announcement lists the full changes for the regular and golden variants. 


FN FAL DSA-58

Lower recoil during long fire bursts

Tactical Grip DSA-58: recoil reduced


Golden FN FAL DSA-5


HCAR

Increased hip accuracy to 20 points (from 18)

Reduced damage drop at long range

Increased headshot damage multiplier


Golden HCAR


Fostech Origin-12

Increased accuracy while aiming to 74 points (from 71)
 
Increased hip accuracy to 54 points (from 48)
 


Golden Fostech Origin-12


Micro-Roni CAA

Magazine capacity increased to 50 (from 40)

Total ammo carried increased to 250 (from 200)

Reduced selection and deselection speed 

Increased zooming speed (in/out)


Golden Micro-Roni CAA

Magazine capacity increased to 55 (from 45)

Total ammo carried increased to 330 (from 270)

Reduced selection and deselection speed 

Increased zooming speed (in/out)


ORSIS ??5000

Increased minimal damage

Increased damage multiplier to limbs 


Bushmaster BA50

Increased minimal damage

Increased damage multiplier to limbs 


Golden Bushmaster BA50

SECONDARY WEAPON IMPROVEMENTS

We have overhauled the following guns: Rhino 60DS, Desert Eagle, FN Five-seveN, MP-443 Grach, Beretta M93R, Mateba Autorevolver, Colt Python Elite, Steyr M9-A1, Browning High Power, Beretta M9 and the Christmas Firecracker.

These changes will affect all weapon variants, including the golden ones. The announcement lists the full changes for the regular and golden variants. 


Rhino 60DS

Increased damage multiplier to limbs


Desert Eagle

Increased damage to 135 points (from 125)

Increased damage multiplier to limbs

Reduced spread


FN Five?seveN

Reduced recoil

Reduced spread


MP-443 Grach

Increased rate of fire to 300 (from 290)

Reduced spread


Beretta M93R

Increased damage multiplier to limbs

Reduced spread


Mateba Autorevolver

Increased damage multiplier to limbs

Reduced recoil


COLT Python Elite

Increased damage to 135 (from 130)

Increased damage multiplier to limbs


Steyr M9-A1

Reduced spread


Browning High Power

Reduced spread


Beretta M9

Increased rate of fire to 305 points (from 300)

Reduced spread

Christmas Firecracker

Increased damage to 200 points (from 140)

Increased minimum damage

Increased damage multiplier to body and limbs

DAILY LOGIN REWARD CHANGES

We have introduced a standard daily rewards kit. Launch Warface daily and get weapon boxes and boosters!

Please note that your progress will continue from the day you've left the previous series on.

Remember that three missed days will reset your daily login streak.

Day 1 Box (daily bonus)
Day 2

15% XP Booster (5 days)

Day 3 Box (daily bonus)
Day 4

15% VP Booster (5 days)

Day 5 Box (daily bonus)
Day 6

15% Warface Money Booster (5 days)

Day 7 Golden Box (daily bonus)
Day 8 VIP Booster (3 days)
Day 9 Elite Crown Weapon Box

OTHER CHANGES

  • Halloween celebrations concluded. "Streetwars" and "Farm" maps and music theme have been changed back to the standard ones. Daily gifts have been replaced with a different cycle. Special Operation: Cyber Horde has been temporarily deactivated.
  • "Flor de Muerto" skins will be available for 5 guns: PKP "Pecheneg", Fabarm S.A.T. 8 Pro, CZ Scorpion Evo3 A1, AX308 and CZ 75-Auto.
  • Festive weapon and gear repair costs that have identical specs to their original versions, has been scaled back up to these original versions. Weapons and skins that have different specs will retain their current repair costs.
  • A share of Arsenal weapons repair costs have been readjusted to match the weapon class.
  • Improved shaders for glass surfaces featured in weapon sights for more realistic and authentic looks.
  • Added and enabled the Spectator Mode interface prototye that will allow to watch the teams' health bars and movements simultaneously. Please note that this system is implemented only partially and will be expanded upon in future.
  • Added the Pause function to the game. This feature will be exclusively available to the tournament server, allowing to temporarily put the game on hold for tactical reasons. 

BUG FIXES

GENERAL

  • Fixed last of the vulnerabilities allowing to abuse the NVIDIA Inspector software to gain unfair advantage in the game (these cases were singuilar, but nonetheless). If you encounter any more suspicious activity related to these vulnerabilities, please report them to our Support Team immediately.
  • Fixed the error causing players using Push-To-Talk to be unable to communicate with their team for several seconds or in some cases, until the very end of the round.
  • Fixed a series of bugs causing client crashes.
  • Fixed a series of bugs causing players to be teleported back due to level design issues.
  • Shop: fixed some of the errors causing the Random Box rolling animation to freeze / spike.
  • Fixed the error causing issues with armor restoration, if the action was initiated while running.
  • Fixed the error interferring with the defusing animation in third-person view.
  • Training room: fixed sound in the lobby.
  • Localization: fixed the issue causing tooltips to overlap the countdown display.
  • Localization: updated some tooltips.
  • Localization: removed the excess text in bundle tooltips.
  • Chat: players can no longer send system messages to chat.

WEAPONS

  • IMBEL IA2: fixed the error causing the animation to be interrupted incorrectly during a jump while running, in first-person view.
  • SIX12: bayonet attack animation has been synced with damage registration.
  • Browning High Power: melee attack animation has been synced with damage registration.
  • Sickle, Army Knife: weapon handle textures no longer overlap with the gloves while running.
  • Saiga Spike: Random Box icon changed.
  • Remington 870 RAS: reduced muzzle flame.
  • Fixed visual artifacts appearing on "Tigerstripe" skins.
  • Galil AR: character arm no longer overlaps the handle.
  • FN FAL DSA-58: synced reload animation and sound.
  • Flashgbang: fixed issues that caused the effect to misfire close to walls when thrown with a delay.
  • S&W Survival Tanto knife: attack animation has been synced with dispersing particles.
  • UZI PRO: fixed weapon sway while jumping.
  • Uzkon UNG-12: fixed animation issues when stopping sprinting (first-person view).
  • Cobray Striker: added textures previously missing in first-person view.
  • Kriss super V: fixed animation played while jumping with female skins equipped.
  • Kriss super V: fixed visual artifacts with SAS skins equipped.
  • Golden Remington R11 RSASS: fixed rate of fire.
  • Fabarm XLR5 Prestige:
    • Rate of fire increased to 190 points (from 170).
    • Effective range incrased to 6.5 (from 6).
    • Aimed accuracy increased to 71 (from 69).
    • Hipfire accuracy increased to 54 (from 50).

PVP

  • "Blitz": "Platform": fixed several visual issues.
  • "Team Death Match": "Streetwars (Halloween)": fixed several visual issues.
  • "Battle Royale": "Exclusion Zone":
    • Fixed several visual issues on the map
    • fixed several positioning issues causing characters to get stuck
    • fixed tree detailization on low graphics settings
    • removed invisible objects
  • "Plant the Bomb": "District":
    • fixed the issue causing players to be unable to slide on the rails
    • fixed several visual issues with distant objects
  • "Plant the Bomb": "Bridges":
    • removed invisible objects
    • fixed several visual issues with distant objects
  • "Plant the Bomb": "Factory":
    • fixed the issue causing characters to be unable to jump out of the window
    • fixed several issues causing characters to get stuck
    • fixed several visual issues
  • "Capture": "Deposit": fixed the issue causing character to fall after co-op climb.
  • "Plant the Bomb": "Destination": fixed several visual issues.
  • "Plant the Bomb": "Palace": fixed several visual issues.

PvE

  • Special operations: fixed cyborg behavior.


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