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"Berserk": Weapons and Gear

Categories: General

Soldiers!

"Berserk " Global event is starting soon and will feature completely new weapons and armor. Today we are going to tell you more information about these items and how to get them!

PRE-ORDER BERSERK


"SALAMANDER" Gear Set

We are happy to introduce the "Salamander" set that includes all class-specific equipment. This set features health and armor points generation and thus will be attractive to lots of players. Moreover, “Salamander” set decreases incoming damage, delays mine activation and has other useful features.

"Salamander" has a unique feature - it can boast an outstanding five-item set bonus, which will be active if you use it with one of the weapons from the list below. Please note: Gold and skinned weapons will not activate the bonus, but developer’s team are considering adding other weapons to the set.

You can get "Salamander" set items for the class chosen at the beginning of the event after you complete fixed amount of tasks. As for the gear for other classes — you can craft it in the Workshop. We have a dedicated article about crafting system.

 
"Salamander" Rifleman Helmet
 
Increases head protection by 60%.
Decreases flash bang effect by 40% .
"Salamander" Medic Helmet
 
Increases head protection by 60%.
Decreases flash bang effect by 40%.
"Salamander" Engineer Helmet
 
Increases head protection by 60%.
Decreases flash bang effect by 40%.
"Salamander" Sniper Helmet
 
Increases head protection by 65%.
Decreases flash bang effect by 40%.
"Salamander" Rifleman Vest
 
Armor points: 160.
Increases weapon selection and deselection speed by 10%.
"Salamander" Medic Vest
 
Armor points: 155.
Increases weapon selection and deselection speed by 15%.
"Salamander" Engineer Vest
 
Armor points: 155.
Increases weapon selection and deselection speed by 15%.
"Salamander" Sniper Vest
 
Armor points: 110.
Increases weapon selection and deselection speed by 5%.
"Salamander" Rifleman Gloves
 
Increases hand protection by: 22%.
Increases reloading speed by 15%.
"Salamander" Medic Gloves
 
Increases hand protection by: 20%.
Increases reloading speed by 10%.
"Salamander" Engineer Gloves
 
Increases hand protection by: 22%.
Increases reloading speed by 10%.
"Salamander" Sniper Gloves
 
Increases hand protection by: 20%.
Increases reloading speed by 5%.
"Salamander" Rifleman Boots
 
Increases leg protection by: 20%.
Sprint speed increased by: 10%.
"Salamander" Medic Boots
 
Increases leg protection by: 20%.
Eliminates sound of movements.
"Salamander" Engineer Boots
 
Increases leg protection by: 20%.
Sprint speed increased by: 10%.
Delays mine activation by 3 sec.
"Salamander" Sniper Boots
 
Increases leg protection by: 20%.
Increases slide distance by 30%.
Eliminates sound of movements.
 
Set bonus for 2 items
Decreases recoil by 10%.
Set bonus for 5 items
Increases protection against explosive damage by 40%.
Increases crouch speed by 35%.
 
Set bonus for 2 items
Ability to detect enemy mines.
Set bonus for 5 items
Increases protection against explosive damage by 30%.
Increases sprint speed by 16%.
 
Set bonus for 2 items
Increases accuracy by 20%.
Set bonus for 5 items
Increases protection against explosive damage by 30%.
Increases crouch speed by 35%.
 
Set bonus for 2 items
Delays mine activation by 2 sec.
Set bonus for 5 items
Increases protection against explosive damage by 30%.
Increases sprint speed by 15%.
All classes Set bonus for 4 items
Decreases damage per hit by 5 points.
Regenerates 4 points of health and armor over time (after 4 sec with no hits) if there are no similar stronger effects.
Set bonus for 5 items
Decreases damage per hit by 5 points.
 
  • Type 97
  • HCAR
  • Enfield L85A2 Custom
  • VHS-2
  • ?? "Val"
 
  • Mossberg 500 Custom
  • DP-12
  • Saiga H.G.C. Custom
  • Derya MK-10 VR 102
  • SIX12
 
  • Magpul FMG-9
  • Tavor CTAR-21
  • H&K MP5A5 Custom
  • ??-2 "Veresk "
  • SCAR-L PDW
 
  • DSA SA58 SPR
  • H&K G28
  • AT308
  • CheyTac M200
  • McMillan CS5

Important: in the future update we’re going to improve SIX12, Magpul FMG-9, Tavor CTAR-21 and SCAR-L PDW.


"Berserk" weapon and camo

In "Berserk" battle pass you have a chance to obtain weapon and camo series of the same name. Powerful guns for all classes with eye-cathing runic camo can become the gem in any collection.   

??-12

M16A3 Custom

ACR

Tavor TS12 Custom

SIX12

Thompson M1928 Custom

Desert Tech MDR-C

XM8 Compact

Truvelo CMS 20x42 mm

ORSIS ?-5000

TEC-9

Taurus Judge

Tomahawk Gerber

S&W Survival Tanto Knife

We didn’t forget about the achievements: Kill your enemies with these guns and collect unique achievements!

You can obtain "Berserk" weapons and corresponding camo from personal crates or craft it in the workshop.


"Tigerstripe" Series

In the recent update, apart from the "Tigerstripe" camo series we also added the "Tigerstripe" weapon series! It features the same weapons and even more guns to install this camo on. Serial items will be available during the "Berserk" event and will be obtained from personal crates.

M249 Para

MG3

Enfield L85A2 Custom

?? "Val "

USAS-12

"VEPR"

SIG MPX SBR Custom

Uzi Pro

H&K MP5A5 Custom

MK 14 EBR

CheyTac M200

CZ 75 Czechmate Parrot

COLT Python

Balisong Knife

Classic Soviet Knife

Kill your enemies with the "Tigerstripe", series weapons and get unique achievements — stripe, badge and marks.


Get ready to meet the "Berserk" !


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