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Soon: weapon and gear tweaks

Categories: General
 
Soldiers!
 
The next update will bring multiple weapon and gear tweaks: many WF$ weapons will be improved, some body skins will boost sprint distance, and all sniper rifles will deal increased damage to cyborgs!

Body Skin Bonus

Certain popular body skins will boost sprint distance increasing it by 40-50%. Read on to learn how much stamina each set will add. In the future, we plan to expand the body skin selection and their bonuses.

Hover the cursor over , to see the tweaks.

Superior Armor
 
Increases the overall sprint distance bonus up to 40%.
SAS Unit
 
Increases the overall sprint distance bonus up to 40%.
C.S.F. Unit
 
Increases the overall sprint distance bonus up to 40%.
COS Unit
 
Increases the overall sprint distance bonus up to 40%.
Blackwood Unit
 
Increases the overall sprint distance bonus up to 50%.

Weapon Tweaks

As usual, the stats of certain primary weapons will be improved. This time mainly WF$ guns will be tweaked. All the versions of the weapons will be subject to change, unless stated otherwise. Have a look at the table below to discover what combat stats will be revamped.

Hover the cursor over , to see the tweaks

M4A1
 
Increased rate of fire (from 605 to 610).
Increased range (from 11 to 11,5).
H&K G36K
 
Increased rate of fire (from 625 to 630).
Decreased damage drop at distance.
H&K MG36
 
Increased rate of fire (from 570 to 580).
Decreased damage drop at distance.
Daewoo K2
 
Increased rate of fire (from 600 to 610).
Increased range (from 14 to 14,5).
FN P90
 
Increased range (from 8,5 to 9).
Daewoo K3
 
Increased rate of fire (from 600 to 610).
Decreased damage drop at distance.
Remington Model 870
 
Increased rate of fire (from 80 to 81).
Increased range (from 4,5 to 5).
Remington 870 CB
 
Increased rate of fire (from 89 to 90).
Increased range (from 5 to 5,5).
MC 255 12
 
Increased rate of fire (from 130 to 135).
Increased range (from 6 to 6,5).
SPAS-12
 
Increased rate of fire (from 77 to 78).
Increased range (from 5,5 to 6).
Magpul FMG-9
 
Increased mag capacity (from 40 to 45).
Increased range (from 8,5 to 9).
Increased ammo (from 240 to 270).
Golden Magpul FMG-9
 
Increased mag capacity (from 40 to 45).
Increased range (from 9 to 9,5).
Increased ammo (from 240 to 275).
H&K MP5
 
Increased damage (from 55 to 56).
Increased range (from 8,5 to 9).
H&K G36C
 
Increased rate of fire (from 810 to 820).
Increased range (from 8,8 to 9).
Daewoo K1
 
Increased rate of fire (from 755 to 760).
Decreased damage drop at distance.
M4 CQB
 
Increased range (from 8,5 to 9).
MPA10SST-X
 
Increased range (from 6,5 to 7).
Decreased damage drop at distance.
Skorpion vz. 83
 
Increased rate of fire (from 850 to 860).
Decreased damage drop at distance.
B&T MP9
 
Increased rate of fire (from 900 to 905).
Decreased damage drop at distance.
Dragunov SR
 
Increased rate of fire (from 250 to 260).
XM8 Sharpshooter
 
Increased rate of fire (from 270 to 280).
H&K SL8
 
Increased rate of fire (from 240 to 250).
M16 SPR Custom
 
Increased rate of fire (from 255 to 265).

Sniper Rifle Tweaks

All Sniper rifles in Warface will deal additional damage to cyborgs. The bonus depends on the weapon model and will be indicated in the gun description in the Inventory meaning that now you will be able to raise your combat effectiveness in certain SpecOps to the next level!


 
THE TWEAKS DESCRIBED CAN BE SUBJECT TO CHANGE PER GENERAL TESTING RESULTS
 

Soar high with reworked guns and gear!


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