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Season "First Division": Full Change Log



Click a section in the list below to navigate to the corresponding article. 

New Mechanics

Ranked Matches 3.0

The fresh seasonal update features a completely reworked Ranked Matches system with new mechanics and rewards. The progression, advancement through the leagues, matchmaking have all been changed — we went into more detail in separate publications. Click on the buttons below to learn more in case you have missed them out!

About RM 3.0RM 3.0 FAQ

The current Ranked Matches season will last until September 14.

New Maps

Reworked PvP maps for "Plant the Bomb"

We have upgraded 4 maps for the "Plant the Bomb" mode — "Destination", "Pyramid", "D17", and "Bridges"! Their visuals have been noticeably improved and the locations now look much more modern. A pleasant addition would also be less shoot-through spots that, in some cases, gave players unintended advantage.

The new maps are available in the Quick Play rotation and Custom Rooms, the RM map assortment has not changed.

The new maps also offer an unusual gameplay change — no double-climbs. This is an experiment on our part, we are trying out new things. You will have enough time to develop new tactics and learn the changed gameplay to shape up solid feedback. On our side, we will be carefully monitoring your decisions, how they change and impact the game metrics, and pass the data on to the development team.

New Content

Battle Pass "First Division"

Get ready to explore the new Battle Pass as it will surely be unique! This season will provide excellent rewards for the overall progression as well as a great seasonal shop assortment with excellent guns. We continue to diversify the mechanics of the Battle Pass. Here are the 5 key features of the new season:

  • there are no gear sets in the rewards,
  • excellent weapon models with worthy specs in the BP shop,
  • 25 additional levels apart from the standart progression to gain even more weapon tokens,
  • acquiring weapons in the BP shop will only be available after the 50th BP level,
  • the total amount of XP needed to complete the standart progression has been recalculated.

Read more about the changes in the dedicated article. Now on to the rewards.

"Ultimate force" and "Maximum force" Series 

Complete the Battle Pass and get guns from the all-new weapon series — only the best models with excellent characteristics! The gun frames have futuristic looks. Moreover, the arms of the "Ultimate Force" series have truly unique designs with holographic sights and a display that shows you the remaining ammo. The new sights not only look cool, they also got improved charateristics for an even better gaming experience.

The "Ultimate Force" series includes: IWI Galil ACE Gen II Rifle, IWI Galil ACE 23, SIX12 AUTO-SD, Kalashnikov MP-155 Ultima, SAR 109T Specs, Tavor CTAR-21 Special, AWP, Barrett MRAD Mk22, S&W M&P R8, Walther P99 and the HX Outdoors Trident knife.

In the "Maximum Force" series, you will find the IWI Carmel, Kalashnikov USA Komrad 12, Gilboa Snake DBR, DVL-10 М2, Mateba Autorevolver and a Kukri-machete Ka-Bar.

Charms and Achievements

A new set of charms and achievements set in the style of the new Battle Pass has been added to the game. You can decorate your favourite guns and your profile with these sleek spoils of war. You will get new customisation items upon reaching certain Battle Pass levels.

Battle Pass achievements

New Weapon charms

"Ultimate Karambite"

"Ultimate Helmet"

"Ultimate Flashbang"

"Ultimate Flashlight"

"Ultimate Headphones"

Other Novelties

New Prestige Season

Are you ready to unlock new prestige levels? Well, here they are and with new rewards: four golden weapon versions (one for the Rifleman, Medic, Engineer, and Sniper), a new achievement set, as well as useful consumables!

Golden AN-94 Abakan

Golden Benelli M4 Custom

Golden TX-15 SBR

Golden VKS

The "First Division" prestige season will last until August 29.

"Route 66" Series

A new retro-themed weapon series has appeared in the game. The guns' frames are adorned with trendy patterns of the previous decades. They will remind you of the good old days and bring forth a pleasant sense of nostalgia. The series includes the FB MSBS Grot and the Benelli Super Black Eagle 3.

US Independence Day Contract

Did you hear the fireworks? Independence Day is around the corner, so we decided to celebrate this occasion together with our players. We have prepared a special contract for you, featuring classy rewards such as a unique charm, sleek camos and stunning armour. The contract is already available in the game.

Click on the image below to see the details.


  • Added thematic content: Enchanted Khopesh, a weapon charm, and an achievement set. The charm has a unique feature — it shows the kill-count throughtout the player's life.
  • Added eSport content: Quarz Switchblade, a weapon charm, and an achievement set.
  • Added new thematic content to mark US Independence Day: a pistol, a knife, a helmet and gloves, as well as a weapon charm.

Content Changes

Special Operations Rewards Balance

We have reviewed the amount of XP and WF$ gained for completing certain Special Operations. Now, they are more fair in terms of the balance between the mission completion time and rewards.

The rewards for completing The HQ, Prison Break, and Retaliation, as well as some difficulty modes of Cyber Horde and Blackout have been increased.

The amount of XP and WF$ gained for completing Sunrise, Hydra, Operation "Blackwood", Swarm, and Heist have been reduced.

The rewards for completing special operations may still undergo changes to prevent situations when all players only play one or two missions as they offer unreasonably high rewards.

Weapons and Gear

  • SIX12 AUTO-SD: reduced light reflections in the unique reflex sight.
  • Agent Baudo skin: we have tweaked the colours of the Blackwood team, so it is easier to differentiate from the Warface team.
  • CZ 75-Auto (all versions): the leg damage multiplier has been increased.

Weapon mods

  • Makarov Pistol, "Golden Bullets" mod:
    • increased damage bonus (from 30 to 35);
    • decreased fire rate penalty (from 55% to 35%).
  • AKS-74U:
    • "Deadly Precision" mod:
      • decreased damage penalty (from 10 to 8).
    • "Unhinged" mod:
      • decreased accuracy penalty (from 25% to 20%);
      • reduced recoil.
  • Mauser Kar98k: "Heavy Frame" mod was completely reworked.
    • Characteristics prior to changes:
      • 45% weapon switch speed increase;
      • 15% shooting accuracy decrease.
    • Characteristics after changes:
      • increased damage by 60 points;
      • 35% fire rate decrease;
      • 175% ADS speed decrease.
  • Sniper rifles (all models):
    • ADS speed increase mod: the bonus was decreased twofold (from 10/12,5/15/17,5/20% to 5/6,25/7,5/8,75/10%).


  • Better interactions between the client and the MRAC anti-cheat. Certain game vulnerabilities cannot be exploited now.
  • Disabling the in-game chat: you can now selectively disable chats — all or only the general one.
  • Lowered the default mouse sensitivity for new players (from 45 to 25).
  • Updated loading screen. Now, the screensaver has the new seasonal artwork and a different set of displayed logos.
  • Updated main menu music theme.
  • Reduced volume of the sounds at game launch and of the main menu music.
  • Improved icon quality of some weapon models.
  • Slightly reduced size of the damage indicator for new players.
  • Updated localisation: added some missing text of game descriptions or items, fixed some inconsistencies.

Game Improvements

Weapon Attachments Save

Now, the attachments installed on weapons will be saved even after changing the model; so you will not have to reinstall attachments after every weapon change. This tweak has also impacted attachment equipment in the Shooting Range, meaning that if you choose a weapon from the Inventory, install attachments on it in the Shooting Range without starting a match, go back to the Inventory, switch the arm and then return the first one, attachments will be preserved instead of being reset back to the default ones like it used to happen. 

Sounds and camera after death

The actions after a player's death have been changed:

  • Now, shooting sounds will not be immediately tuned off; instead, they will continue to be audible for a while. This will help to understand from which side shooting was conducted and why the player died.
  • The camera will switch to the killer smoothlier, and in "Plant the Bomb", it will fade to black not to reveal the killer's location. Before, players would use death as an advantage to relay precise information about the killer like where they went to after killing and what they were doing. This does not seen fair when players continue to get current information about the match after leaving it.

Bug Fixes


  • Fixed some causes of game client crashes.
  • Fixed a bug, due to which the protection system could sometimes kick the player out of the match after they used a double-climb.
  • AK-12, Golden AK-12: fixed a bug, due to which the weapon's unique grip was missing.
  • Fixed a bug, due to which previously unlocked PvP modes would be inaccessible for inactive accounts.

Weapons and Gear

  • Fixed a bug, due to which the progress of older achievements would not register for kills made with some new models.
  • Golden Benelli MR1: fixed a bug, due to which some weapon models had an incorrect bonus to damage against cyborgs (50% instead of 100% like with other golden rifles).
  • Golden versions of AT308 Custom and Mauser Kar98k: fixed a bug, due to which these weapon models had an incorrect bonus to damage against cyborgs (200% instead of 250% like with other golden bolt-action rifles).
  • Winter Rangers Kunai Knife: fixed a bug, due to which the weapons had no rarity category.
  • AWP: the placement of the bipod in the third person view has been fixed.
  • Honor M1911A1: fixed a bug, due to which the pistol bayonet had an incorrect animation in the third person view.


  • "Highway": fixed a bug that allowed players to walk through the truck at a certain spot on the map.


  • Game shop: fixed a bug, due to which weapon charms could be purchased only once from the showcase.
  • Random Box opening window: fixed a bug, due to which longer descriptions could be displayed incorrectly.
  • Progression system: fixed a bug, due to which the progression screen would not always be shown when getting XP on levels above 100.

Known Issues

  • Ranked Matches 3.0:
    • when entering the game, 0 Rating currency is displayed — play one match to fix the issue;
    • sometimes it is impossible to purchase an item in the RM store after starting the game  — to fix the issue, try playing a match;
    • an incorrect amount of Rating Points may be displayed in the scoreboard.
  • Battle Pass: Kredits are charged twice when buying the extended access.
  • When the defence system excludes a player from the match, all players get kicked.
  • OTs-14 Groza, JS 9mm Custom, Makarov Pistol: incorrect specifications.
  • Missing localisation of some texts.

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