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Legends: Change Log


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New Content

"Rift: Revelation" PvE Mission

Play the continuation of the "Rift" mission and find out what happened next! You're in for a variety of enemies and mechanics, Easter eggs, and the long-awaited finale of the plot. "Rift: Revelation" is one of many thematic content features: along with the two PvE missions, there are two PvP maps — "Antenna" and "Bulwark". Participate in all the missions and matches on these maps to earn a unique achievement set for the true fan of the "Rift" series.


New "Plant the Bomb" Map

We have some excellent news for the fans of the "Plant the Bomb" mode — a new map called "Antenna" has already appeared in the game!

In the previous special operation "Rift: Infiltration", the squad had successfully neutralized the objective — the Sedrium storage — and left the bridge in a hurry to escape the poisonous gas that started spreading after the explosion. The intelligence team discovered another infrastructural facility that strengthens the defence of the Labyrinth base, a contact point. Blackwood set out to destroy the object's facilities to lower Labyrinth's defences. Warface will put their lives on the line to stop them and save the base.

Find out more about the map in a separate publication.

Furthermore, the game now features new "Rift" themed contracts. The tasks are simple and for completing each contract you can get 750 parts. Hurry into the game to get them!

Click the image to see the list of tasks and rewards.

Click the image to see the list of tasks and rewards.

New Activities Season

New seasons of Ranked Matches, Battle Pass and prestige have begun in the game. Hop right in to get a ton of rewards! And if you need to learn more about the new seasons, check out the dedicated publication for all the information.

Battle Pass Ranked Matches Prestige

"Undead" and "Survivor" Series

Move through the BP progression, complete special contracts and get the guns from the new "Undead" and "Survivor" series! The models are designed in the style of the "Cyber Horde" special operation.

In the "Undead" series you can find the SA Hellion, IMBEL IA2 Assault, Benelli M2 SP, VEPR VPO-X3, Vigilance Rifles A-M20, SIG 552 Commando, Mauser Kar98k, Barrett M82A1, Mauser C96 Custom, Makarov Pistol, and the Black Hawk.

The "Survivor" series includes the AK Alpha, Typhoon F12, Kriss Super V Custom, CDX-MC Kraken, Mateba Autorevolver, and a Cleaver.

Weapon Charms and Achievements

New sets of weapon charms and achievements are available in the new season! Collect them all and decorate your guns and profile. You can get them for reaching certain levels of the BP progression.

New achievements

New charms


Cyborg Bulb

Cyborg Head

Cyborg Hand

Spare Part


  • Added eSport content: the Imperial Kunai Knife, an achievement set and a weapon charm.

Ranked Matches

We have made a lot of improvements to the Ranked Matches system in the new season. We've launched a leaderboard, improved team matchmaking in stacks, and added unique rewards for levelling up. Don't forget about the Ranked shop — new items are waiting for you there! Read more about the novelties below.

"Hardcore" Gear Set

In the seasonal Ranked Matches shop, you can find the new "Hardcore" gear set. The equipment develops the concept of a good protection against bullets, but slow regeneration of health and armour.

With the "Hardcore" set, recovery begins only after 10 seconds without impact (except for health restoration for the Medic and the armour for the Engineer). But, at the same time, the total number of armour points has been increased (compared to the previous sets of equipment) and limb protection has been improved. The perks are set off by the changes to the set bonuses. Now, bonuses are given only when using all items at once, and there is no longer damage reduction for assault rifles, shotguns and submachine guns.

Matchmaking Improvements

Since the launch of RM 3.0, we have received a lot of suggestions for improvements. The most popular one was improving the matchmaking balance. Now, matchmaking in Ranked Matches is arranged as follows: the system will try to gather in one room equal groups of players.

For example, if five players from the same clan decide to play Ranked Matches, they will be matched with a stack of five players.

League Progression Rewards

After completing the calibration phase, you will receive a unique charm that will change depending on your maximum league in the current season. For example, if you complete the calibration in the "Bronze" league, you will receive a bronze helmet. And if you switch to "Silver", your charm will change. At the same time, don't worry about losing and returning to the previous league, the charm does not roll back.


Novelties in the Seasonal Shop

In the Ranked shop, you can get new melee weapons, skins for their regular versions, a new smoke grenade, and a new set of customization items: achievements and charms. In addition, a new set of "Survivor" equipment is now available in the shop.

Game Improvements

Ally Highlighting

The display of the allies' nicknames in the battle has been improved: now their names and class icons are static and centered above their heads. In the latest game version, the text and the icon are moving and changing places depending on the fighter's position (standing/crouching/prone), as well as the direction from which they're viewed. Furthermore, the allies' silhouettes are now always visible through obstacles, so it's now easier to track their actions. 

Content Changes

Weapon Tweaks

Benelli M2 SP

  • Improved accuracy (from 62 to 64 from the hip and from 67 to 69 in the aiming mode).
  • Benelli M2 SP reflex sight: reduced ADS accuracy bonus (from 25% to 10%).

SIG MPX Copperhead

  • Bullet Rain mod: added distance penalty (2 m).

Barrett M82A1

  • Barrett M82A1 bipod (expanded): reduced fire rate bonus (from 100% to 66%).


  • Ranked Matches: changed the window with the notification about the reason for the RM inaccessibility.


  • Player profile:
    • Added shading below the character's nickname for better readability against bright backgrounds of some achievements;
    • Added character status info (AFK, playing PvP or PvE).
  • Weapon mastery: added possibility to look at item info in the level rewards.
  • Swapped the loading screen for a seasonal version.
  • Updated localization: added some missing texts and item descriptions, fixed some inconsistencies.

Bug Fixes


  • Fixed a bug, due to which the player could sometimes not help their teammates double-climb in battle (the character would just sit with a weapon in hands).
  • Fixed bugs that caused freezes when doing various activities in the game.
  • Fixed bugs that lead to client crashes.

Weapons and Gear

  • Golden Benelli M2 SP:
    • Fixed a bug, due to which, when using the unique "Coin Pellets" mod, the shooting effect was displayed incorrectly.
    • Fixed a bug, due to which the weapon had a unique flame suppressor installed by default.
    • Fixed a bug, due to which the weapon's reload speed was different from its regular version.
  • Raider IMBEL IA2 Assault: fixed a bug, due to which visual artefacts could appear in some cases when using the Agent Enigma skin.
  • SIG MPX Copperhead: fixed a bug, due to which the player's camera would shift down when sliding or jumping.
  • Taurus CT9 G2: fixed a bug, due to which the unique flame suppressor would not reduce recoil.
  • Neutron Mauser Kar98k: fixed a bug, due to which, when seated, the reload animation would sometimes be played out incorrectly.
  • M40A5: fixed a bug, due to which not all characteristics of the unique mod "Persecutor" would be displayed.
  • Golden Kel-Tec SUB2000: fixed a bug, due to which, when using the Atom camo, golden sights were displayed instead of the skinned ones.
  • Pyrite M1911A1: fixed a bug due to which the weapon icon was not centred.
  • Kunai Knife: fixed a bug due to which the animation of weak hits was displayed incorrectly.
  • Sapper shovel, Metal Bat, Winter Holiday Bat: fixed a bug due to which some of the female skins incorrectly held the weapons in their hands in the Shooting Range.
  • Throwing Tomahawk: fixed a bug due to which, when hitting glass, the tomahawk was hanging in the air.
  • Medic's weapons: fixed a bug due to which, after firing from some models, the body of the defeated character reacted unrealistically to the momentum of the shot.
  • Special reflex sight, Rifleman Grip: fixed a bug due to which the specs of the golden version differed from those of the basic one.
  • "Aim Speed" Mod: fixed a bug due to which the mod icon was not centred in different display locations.
  • Arctic Trooper Suit: fixed a bug due to which the skin textures could be displayed incorrectly during the match.
  • Leprechaun Gloves: fixed a bug due to which the gloves textures could be displayed incorrectly on some graphics settings.
  • Fixed a bug due to which the character's body after death could get stuck on vertical objects, and it was impossible to revive it.
  • Fixed a bug due to which, in some cases, camouflaged weapon versions could be displayed incorrectly in the Inventory and the Shooting Range.
  • Fixed a bug due to which the visual effects of certain weapon charms were visible in sniper scopes and obscured the vision.
  • Fixed a bug due to which weapon textures could flicker while moving in a smoke screen.


  • "Airbase": removed unintended shoot-through spots on the map.

PvE and Spec Ops

  • Fixed a bug due to which the overheat scale of the Arcus weapon was displayed incorrectly in some special operations.
  • Fixed a bug due to which, in some cases, the number of Crowns received for the total score and the completion time was displayed incorrectly.


  • Player Profile:
    • fixed a bug due to which the maximum number of rating points was displayed incorrectly if the calibration was finished by losing all matches;
    • fixed a bug due to which the player status was displayed incorrectly in the training mission;
    • fixed a bug due to which the description of achievements was displayed incorrectly in the windowed mode;
    • fixed a bug due to which the date of obtaining achievements was displayed in an incorrect format.
  • Shop: fixed a bug due to which item drop chances in boxes were rounded differently on different screens (to tenths and hundredths), which could cause different numbers to be displayed.
  • Item Information Window: fixed a bug due to which information about equipment set bonuses was displayed incorrectly.
  • Inventory: fixed a bug due to which the game interface worked incorrectly when the player removed the equipped device and opened the modification window.
  • Contracts: fixed a bug due to which the number of contract progress points received for completing tasks was not displayed.
  • Scoreboard: fixed a bug due to which camos and equipment were displayed incorrectly in weapon progression rewards.
  • Fixed a bug due to which some sounds of shots and of the environment were not cached, which could cause short-term freezes.
  • Fixed a bug due to which, in some cases, after the end of the match, the in-game lobby could be displayed incorrectly.
  • Fixed a bug due to which, at low graphics settings, the ground could be displayed incorrectly on some maps.
  • Fixed a bug due to which, after the characters' death, sound effects and voice comments could be distorted.
  • Fixed a bug due to which the permanent item highlighting did not work in some types of boxes.
  • Fixed a bug due to which the "Back" button on some screens was displayed at different heights.

Known Issues

  • In some cases, when minimising the game client window, the weapons can stop shooting. To fix the problem, you need to switch weapons while in battle.
  • There are empty random boxes in the Ranked shop. Buying them does not deduct any currency.

Other announced content (for example, the Major Wharton suit and set, and the new sniper rifle) will become available later. Stay tuned!

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